Resume
Josh Goble
2800 Lexington Place NE #48
Albuquerque, NM 87112
424.209.9673
josh@joshgoble.com
www.joshgoble.com
2800 Lexington Place NE #48
Albuquerque, NM 87112
424.209.9673
josh@joshgoble.com
www.joshgoble.com
Commercial Work Experience
Awesomeness TV (August 2015 – May 2016) t@gged [episodic]
VFX Supervisor / VFX Producer
Responsibilities included interactive on-set fui design, production and management, title design, VFX, motion graphics and comp.
Freelance (2003 – present)
Work performed has included lighting, compositing, title design, visual effects and motion graphics.
ReelzChannel / Hubbard Broadcasting (March 2009 – August 2015)
Motion Graphic Designer
Responsibilities included compositing, designing and creation of on-air show graphics, ID’s and promotional graphics as well as training, supervision and mentoring graphic designers.
VFX Supervisor / VFX Producer
Responsibilities included interactive on-set fui design, production and management, title design, VFX, motion graphics and comp.
Freelance (2003 – present)
Work performed has included lighting, compositing, title design, visual effects and motion graphics.
ReelzChannel / Hubbard Broadcasting (March 2009 – August 2015)
Motion Graphic Designer
Responsibilities included compositing, designing and creation of on-air show graphics, ID’s and promotional graphics as well as training, supervision and mentoring graphic designers.
Bandelier EFX (2001 – 2003)
Motion Graphic Designer
Responsibilities included 3d visualization, design and creation of motion graphics for national advertising commercials and detailed medical procedures.
Motion Graphic Designer
Responsibilities included 3d visualization, design and creation of motion graphics for national advertising commercials and detailed medical procedures.
Loft 4 Digital Media Studio (2000 – 2001)
Motion Graphic Designer
Motion Graphic Designer
Other Experience
The Garden [post-production][2016] VFX Supervisor
Those Who Wait [in production][2016] Title design, VFX and compositing.
Anomaly [short film][2015] VFX Supervisor
Overlook, NM [web series][2013] Title design, concept art and illustrations.
Bloody Birthday [short film][2013] Title design, VFX and comp.
Slow Burn [music video][2011] VFX.
Quelle Horreur [music video][2011] VFX and comp.
Canopy [short film][2010] VFX and comp.
Chamber No. 6 [short film][2010] Title design, motion graphics VFX and comp.
Those Who Wait [in production][2016] Title design, VFX and compositing.
Anomaly [short film][2015] VFX Supervisor
Overlook, NM [web series][2013] Title design, concept art and illustrations.
Bloody Birthday [short film][2013] Title design, VFX and comp.
Slow Burn [music video][2011] VFX.
Quelle Horreur [music video][2011] VFX and comp.
Canopy [short film][2010] VFX and comp.
Chamber No. 6 [short film][2010] Title design, motion graphics VFX and comp.
Applicable Software knowledge
V-Ray, Maya, Nuke, Cinema4d, After Effects, Photoshop, Illustrator, Silhouette, and SynthEyes.
Comfortable working on Windows, OSX and Linux.
Comfortable working on Windows, OSX and Linux.
Training/Education
Southwest University of Visual Arts
Computer Animation (1999-2000)
Associate of Art in Advertising Art (1997-1999)
Associate of Art in Advertising Art (1997-1999)
FXPHD
Nuke 305 – Project Masterclass: The Machine
Nuke 304 – Advanced Nuke III
Nuke 302 – Advanced Nuke II
Nuke 222 – Guerrilla Guide from the NUKE Trenches
Nuke 221 – Nuke 7 and modo Workflow
Nuke 217 – Nuke and Digital Environments
Nuke 210 – Nuke in Production
Nuke 204 – Intermediate Nuke
VRay 302 – Photorealism in VRAY for maya
Maya 214 – Maya Lighting and Rendering in Production
Maya 212 – Integrating Maya and Nuke
Maya 211 – Maya Lighting and Rendering
Python 101 – Python Scripting for Compositors
Mog 210 – The Broadcast Ident
Mog 206 – Aesthetics of Motion Design
C4d 203 – Cinema4D and AE in Production II
Nuke 304 – Advanced Nuke III
Nuke 302 – Advanced Nuke II
Nuke 222 – Guerrilla Guide from the NUKE Trenches
Nuke 221 – Nuke 7 and modo Workflow
Nuke 217 – Nuke and Digital Environments
Nuke 210 – Nuke in Production
Nuke 204 – Intermediate Nuke
VRay 302 – Photorealism in VRAY for maya
Maya 214 – Maya Lighting and Rendering in Production
Maya 212 – Integrating Maya and Nuke
Maya 211 – Maya Lighting and Rendering
Python 101 – Python Scripting for Compositors
Mog 210 – The Broadcast Ident
Mog 206 – Aesthetics of Motion Design
C4d 203 – Cinema4D and AE in Production II
The Gnomon Workshop
Creating Highly Realistic Composites
Nuke Compositing in Production
Introduction to Nuke Compositing
Nuke Compositing in Production
Introduction to Nuke Compositing